Procedural Modeling for Buildings in Houdini
Build a complete Japanese-inspired architectural project in Houdini while exploring procedural modeling techniques, VEX workflows, and adaptable asset creation systems.
Read MoreBuild a complete Japanese-inspired architectural project in Houdini while exploring procedural modeling techniques, VEX workflows, and adaptable asset creation systems.
Read MoreExplore production-focused Houdini FX workflows for cinematic ship destruction, including MPM, RBD, Pyro, Vellum, FLIP fluids, whitewater, and layered multi-solver simulation techniques in HOU245 with Ganesh Lakshmigandan.
Read MoreAn intermediate-level course exploring WAN-based video workflows, camera transfer, and finishing pipelines for generative VFX.
Read MoreProduction-ready workflow for environment creation, including layout, surfacing, lighting, and AOV setup using Maya and Houdini Solaris.
Read MoreLearn how to train and refine CopyCat models inside Nuke to solve real production problems. This course shows compositors how to integrate machine learning into roto and beauty workflows with confidence and control.
Read MoreExplore production-ready creature texturing workflows in Mari. Senior texture artist Nastasia Bois walks through the complete process of texturing a humanoid creature, covering organic and hard-surface materials, node-based workflows, and studio-ready exports.
Read MoreExplore updated Silhouette workflows, including Machine Learning tools, advanced paint and tracking, and 3D integration, demonstrated through practical production shots.
Read MoreLearn how to build structured, controllable generative AI workflows for VFX using ComfyUI and InvokeAI. Taught by Eran Dinur, this course breaks down the Stable Diffusion process and demonstrates real-world applications for texture creation, matte painting, compositing, and 3D asset generation.
Read MoreA preview of the courses we have planned for the next several months here at fxphd.
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